#pragma once
#include "AngleSpace.h"
#include <queue>
#include "Options.h"
#include "maya\MFnMesh.h"

class AngleSpaceTransformer
{
public:
	AngleSpaceTransformer(AngleSpace* _as, MItMeshPolygon* faceIts, MItMeshVertex* vertsIt, Options* opts, MFnMesh* mesh);
	~AngleSpaceTransformer(void);

private:
	AngleSpace* as;
	void checkMatchesOutput(AngleSpace* _as, MItMeshPolygon* faceIt, MItMeshVertex* vertsIt, Options* opts, MFnMesh* mesh);
};

